#ifndef _UICOLLECTION_H_
#define _UICOLLECTION_H_

#include <vector>
#include "UIElement.h"

using namespace std;
namespace UI {
	class UICollection{
		private:
			vector<UIElement*> collection;
		public:
			void add(UIElement *item);
			void RedrawCollection( void );
	};
}
#endif
